<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Optional Lecture</title>
		<link>http://elishapeterson.wikidot.com/forum/t-106737/optional-lecture</link>
		<description>Posts in the discussion thread &quot;Optional Lecture&quot;</description>
				<copyright></copyright>
		<lastBuildDate></lastBuildDate>
		
					<item>
				<guid>http://elishapeterson.wikidot.com/forum/t-106737#post-313741</guid>
				<title>Optional Lecture</title>
				<link>http://elishapeterson.wikidot.com/forum/t-106737/optional-lecture#post-313741</link>
				<description></description>
				<pubDate>Thu, 20 Nov 2008 13:02:19 +0000</pubDate>
				<wikidot:authorName>elishapeterson</wikidot:authorName>				<wikidot:authorUserId>59229</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p><strong>When/where:</strong> I'll be speaking on November 20, in <strong><em>Thayer Hall 344</em></strong> from <strong><em>1355-1450</em></strong>. See abstract below.</p> <div style="border:4px solid gray; padding:1em;margin:0 2em 0 2em;background:white;"> <div style="text-align: center;"> <p><span style="font-size:150%;">Dynamic Mathematics and Pursuit/Evasion Games</span><br /> <span style="font-size:120%;">Dr. Elisha Peterson</span><br /> <em>Assistant Professor/Davies Fellow, USMA</em></p> </div> <div style="border-left:2px solid silver;border-right:2px solid silver;padding:0 2px 0 2px;"> <p><strong>Abstract:</strong> Pursuit/Evasion Games are simple games in which the primary objective is either to chase down the opposing team, or to avoid capture by the opposing team. These games are played out all around us. Think of football, ultimate frisbee, and capture-the-flag… and what would Hollywood do without car chases? Exact solutions can be found for simple versions of these games using differential equations. However, this talk focuses on visualizations of these games when there are two or more teams and lots of players involved. Several scenarios will be illustrated using a Java platform that automatically updates solutions whenever parameters are changed. This visual approach is one example showing how making mathematics "dynamic" can lead to additional insights into the underlying situation.</p> </div> </div> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>